Murray included a few screenshots with the announcement, but we’ll have to wait until a later date to get more concrete details on what to expect. So whatever the update brings will likely be another significant shift for the constantly evolving product. We don’t know what NEXT will deliver, but Hello Games has built up an impressive track record for keeping its universe simulator alive. ![]() Murray is of course referencing the developmental rollercoaster ride No Man’s Sky has been on, from the immense pre-release hype to the post-launch controversy surrounding unmet player expectations and now roughly 18 months post-release, at a time when No Man’s Sky is in much more robust shape. We update data and charts for the current top 800 games every 5 minutes. “We’ve learned a lot over the last few years, faster than we would have liked! I’d love to avoid talking completely and just make things people can play, but we knew this was going to leak anyway, and I think it’s news that should make a lot of folks happy,” Murray concludes. The Path Finder Update introduces PS4 Pro support, planetary vehicles, base sharing, permadeath mode, ship specialisations and much more Visit. “As of Atlas Rises, China is our second biggest region for players of No Man’s Sky, so we’re excited to be able to support that further,” Murray writes. The update, called Pathfinder, introduces surface vehicles for the first time as well as PS4 Pro support, meaning 4K HDR resolution to explore what is already a. ![]() Murray says the game is also launching in China on Tencent’s platform WeGame. ![]() Xbox players will get the entire expansion set for the game, including the Foundation, Pathfinder, and Atlas Rises updates. “We’ve been working our socks off on this and it’s by far our biggest update so far.”įor release on Microsoft’s console for the first time - the game has been a PlayStation 4 console exclusive since its August 2016 launch - Murray says No Man’s Sky will be enhanced for the Xbox One X with HDR and 4K support.
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